ARCADE BATTLE SYSTEM // VECTOR CORE
TACTICAL SCORE
0
STREAK: x1.0
RIGID ARENA BOUNDS: ACTIVE

VECTOR SURVIVAL: OVERDRIVE

FLIGHT & WEAPONS CONTROLS:
• [W/A/S/D] or [Arrows] : Vector Propulsion & Drift
• [SHIFT] : Kinetic Afterburner (Accelerates ship, consumes boost gauge)
• [Mouse Cursor] : Independent 360° Turret Aiming
• [Left-Click] : Primary Kinetic Blaster
• [Right-Click] or [Spacebar] : Secondary Ordnance

TACTICAL RULES:
• Arena perimeter is a rigid physical barrier; collisions bounce the hull.
• Clear wave 4, 9, 14... to open the Central Hyperspace Wormhole.
• In the Warp Runner: [A/D] shifts lanes, [SPACE] jumps hazards. Collect orbs and survive with 3 hulls!
SELECT CHASSIS:
INTERCEPTOR
High Agility / Balanced
DREADNOUGHT
+50% Shields / Heavy
VANGUARD
Twin Fire / Rapid Boost
ENGAGEMENT PHASE
WAVE 1
SHIELDS 100%
BOOST AFTERBURNER [SHIFT] 100%
SECONDARY ORDNANCE
EMP SHOCKWAVE